Role
I supported the initial explorations into a Fortnite x Rocket League crossover before moving onto other projects.
My work as a producer primarily involved serving as a production point of contact between Pysonix and Fortnite developers. This included traditional production work like scheduling meetings, capturing actionable work, disseminating notes, etc.
My work on the Rocket League crossover was done in addition to my existing responsibilities as a Product Design production intern.
Media
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